We would like to find exceptional Character Artists of all levels to add to our expanding remote team.

ZBrush, Maya and Substance are the key bits, ideally with Real Time experience. The more strengths that you have, the more we will love you.

We work with a number of superb clients on some great projects. As a Digi Monster we will need you to be a flexible character and a self starter who is able to communicate well directly with our clients if needed.

Working for an outsourcer like us, gives you the freedom to work on a variety of projects, with different clients and styles. It’s the perfect opportunity to flex your creative muscles and showcase your skills to the world. Plus, you’ll be part of a team of industry-leading experts who will support and inspire you to reach new heights.

But it’s not just about the work, being a Digi Monster means you get to do what you love, from the comfort of your own home. Our remote studio model means you can work from anywhere in the world, and you’ll never have to worry about the daily commute again.

The length of the contract is up for negotiation as is the salary depending on your skills and experience. In addition to your CV, you must provide a showreel, portfolio or work samples to go any further. So, if you’re ready to take your character art career to the next level, come join us at The Digi Monsters!


Sculpt and model incredible 3D characters in a range of styles based on provided art direction.

Create additional character assets, such as clothing, hair styles, props and accessories

Create and apply convincing materials and textures consistent with the art direction and project style

Create clean and optimized meshes with accurate UV layouts

Create morph targets and corrective blend shapes for rigging as required

Setup and Test characters in agreed test environments ready for hand off to rigging and animation.

Work exceptionally well within the team and with other departments in the character creation process

Proactively help to define best practices using industry benchmarks

Drive the post-mortem process and spot where improvements can be made



Positive, enthusiastic and outgoing personality

2+ Years working in character art teams or equivalent industry positions

Excellent eye for detail, form, proportion and anatomy.

Ability to work and adapt to different project styles and processes

Excellent sculpting skills in ZBrush

Excellent modelling skills in Maya

Excellent Substance technique

Self motivated with excellent organisational abilities

Excellent written and verbal communication skills


Good knowledge of Unreal Engine and Unity character setup

Hair and fur groom with XGen, Yeti or equivalent plugins.

Cloth setup and/or Marvelous Designer experience

Character rigging experience

Creature modelling

Hard surface modelling

Character animation skill

Knowledge and experience of Arnold

Good lighting skills


The Digi Monsters was founded in 2016. Our success has been noticed by Creative England, who selected us for their CE50 list of 50 creative and talented companies to watch across the creative industries in 2019.