We would like to find exceptional Technical Artists of all levels to add to our expanding team.
Maya, Python and Unreal Engine are the key bits, ideally with a character focus. The more strengths that you have, the more we will love you.
We work with a number of superb clients on some great projects. As a Digi Monster we will need you to be a flexible character and a self starter who is able to communicate well directly with our clients if needed.
We are based in and around Leamington Spa UK (30 minutes drive from Birmingham, and a 90 minute train journey from central London). Due to Covid we are working from home so this role is also home based. It would be ideal if you can be on site with us when normal life returns, but not a deal breaker.
The length of the contract is up for negotiation as is the salary depending on your skills and experience. In addition to your CV, you must provide a showreel, portfolio or work samples to go any further.
Rigging and technical animation
Xsens Motion capture setup and supervision
Help design, create and maintain technical pipelines, tools and scripts
Proactively help to define best practices using industry benchmarks
Input into naming conventions, technical budgets and restrictions
Drive the post-mortem process and spot where improvements can be made
Proactive R&D champion for potential new techniques and improvements
Setup and manage automated Unreal Engine pipelines
KNOWLEDGE, SKILLS & EXPERIENCE
Positive, enthusiastic and outgoing personality
2+ Years working in character art teams or equivalent industry positions
Excellent knowledge of modern game engines and real-time art techniques
Technical Expertise with Maya
Python scripting experience in a studio environment
Character rigging in a production environment
Export and tools pipeline, seamlessly integrating different DCC Tools
Excellent knowledge of Unreal Engine and Unity
Full body and facial motion capture shoot experience, ideally Xsens.
Good knowledge of render setup, pipelines and render management
Self motivated with excellent organisational abilities
Excellent written and verbal communication skills
Experience in creating particle and visual FX for games or film
Experience creating and maintaining Shaders
Good knowledge of Nuke or similar compositing software
C#, .net, PHP, C++, or other coding skills
In Depth knowledge of Unreal Blueprints
Houdini in a production setting
Digital Photogrammetry experience
Virtual Production experience
Good 3D modelling skills
THE DIGI MONSTERS EXPERIENCE
The Digi Monsters was founded in 2016. Our success has been noticed by Creative England, who selected us for their CE50 list of 50 creative and talented companies to watch across the creative industries in 2019.