Allegorithmic chose some of our artwork as a featured piece for use on their promotional material on the show floor at GDC this year in San Francisco. What an honor! Substance Painter is a truly amazing piece of software, so much so that it makes you wonder how we got by without it all these years! Having such a user-friendly, fluid and powerful tool in our pipeline really makes a difference in being able to get the results we’re after, within tight time-constraints. It’s definitely a key part of how we work for texturing 3D assets.

Here’s the ‘Abandoned Gas Station’ render all printed up on Allegorithmic’s postcards…



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